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ArtStation : magazine
25  mars     14h00
Ubisoft Avatar: Frontiers of Pandora
ArtStation Team    The world of Avatar is an incredibly detailed, imaginative, and rich universe that inspires many artists ever since the first movie hit the cinemas. It is so full of iconic images and ideas that almost everybody on this planet can instantly recognize the striking visual design of Avatar. We knew...
22  mars     14h00
Digital Extremes Warframe
ArtStation Team    Warframe has been going strong for over a decade. That gives a tremendous legacy for our artists to uphold, and we take that very seriously. Our community is everything to us, and we try to deliver the passion in our work to match theirs. Warframe is beautifully weird, wild, vast and we are lucky...
07  mars     17h16
Ubisoft Prince of Persia: The Lost Crown
ArtStation Team    After years, after so many wonderful episodes and memories of players, Prince of Persia is back. Working on such an iconic IP is a gift for an art team but also a commitment to its legacy. And one of the first questions we had was: What can we bring that’s new and unique and The post...
05  mars     19h01
Take Part in the Project Titan Collaborative Art Jam
ArtStation Team    Ready to get your art jam on Sign up for Project Titan, taking place March June . A unique opportunity to hone your Unreal Engine skills or for newbies, to learn the engine from scratch Project Titan is a two and a half month collaborative art jam that provides a fantastic opportunity to...
15  février     15h30
Join Us At GDC 2024
ArtStation Team    ArtStation and Epic Games are heading to San Francisco for the Game Developers Conference, March . Check out what’s in store, including a special opportunity to have your work featured at GDC The post Join Us At GDC appeared first on ArtStation Magazine.
19  décembre     18h02
Ubisoft Assassin’s Creed Nexus VR Art Blast
Victoria Freeland    In Assassin’s Creed Nexus players can finally experience the VR fantasy of the Animus they’ve been dreaming about for years, and become the assassin in a fully featured, full length, AAA game, designed for Meta Quest and . All of the classic Assassin’s Creed gameplay elements had to be...
12  décembre     17h58
ROCKFISH Games EVERSPACE 2 Art Blast
Victoria Freeland    Humankind has told stories about the stars for as long as we’ve looked up at them. We’ve spun tales of the gods who walk there and heroes immortalized in these shining pinpricks of light. As our technology has grown, so have the bounds of our imagination and while we cannot yet reach the star...
05  décembre     18h00
Remedy Entertainment Alan Wake 2 Art Blast
Victoria Freeland    Returning to the world of Alan Wake has been a shared dream across the team at Remedy Entertainment. When we finally got the chance to make a sequel, we poured everything we had learned during the wait into it, and we’ve all been thrilled by the enthusiastic reception of this strange and ambitious...
28  novembre     16h16
Guerrilla Horizon Call of the Mountain Art Blast
Victoria Freeland    Horizon Call of the Mountain was released on PlayStation VR in February , and we were thrilled to allow players to step into the adventure. When we began development for Horizon Call of the Mountain, it was difficult to envision what the end result would look like. While we had the world of...
21  novembre     20h00
Ascendant Studios Immortals of Aveum Art Blast
Victoria Freeland    Welcome to the Immortals of Aveum art blast Immortals of Aveum was a passion project right from the beginning. In fact, passion was one of the hiring pillars CEO and Game Director, Bret Robbins, mandated when founding Ascendant Studios. A studio and project that I was lucky enough to help start,...