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Unwinnable
28  mars     04h03
Between the Skies and Beyond the Horizon
Justin Reeve    Designer Huffa Frobes Cross refers to Between the Skies as rules minimalist, fiction maximalist. The post Between the Skies and Beyond the Horizon first appeared on Unwinnable.
27  mars     14h00
Melting Time With Autoexec Games
Elijah Beahm    Our players really love overcoming challenges. Forming a great strategy, incorporating all your echoes, slowly watching it come together. It’s been incredible to see people play. I don’t think there’s a better feeling as a game dev. The post Melting Time With Autoexec Games first appeared on...
    04h03
Ueda, Buddha & Me
Perry Gottschalk    Don’t come to these games as experts of others, come to these games as someone who has never played one. The post Ueda, Buddha Me first appeared on Unwinnable.
26  mars     04h03
This is Your Badness Level: Lilo & Stitch and Mental Health
Orrin Grey    Sometimes watching a cute little blue alien struggle with the same things we struggle with can make it a little easier, at least for a while. The post This is Your Badness Level: Lilo Stitch and Mental Health first appeared on Unwinnable.
25  mars     04h00
Caverns of Thracia
Stu Horvath    Are you brave enough to face the Minotaur King The post Caverns of Thracia first appeared on Unwinnable.
19  mars     04h17
Unwinnable Monthly - March 2024
David Shimomura    In which I lay the groundwork for spring summer surprises. The post Unwinnable Monthly March first appeared on Unwinnable.
18  mars     04h00
Mystic Punks, Part Two
Stu Horvath    The squares still ain’t gonna save the day. The post Mystic Punks, Part Two first appeared on Unwinnable.
15  mars     04h03
I Might Be Done with Dreams
Rob Rich    Rob reflects on his previous hopes and dreams, as well as why he doesn’t really have any more of them now. But not in a depressing way, promise The post I Might Be Done with Dreams first appeared on Unwinnable.
14  mars     04h03
Weaving the Bountiful Threads of Being
Justin Reeve    At what point does a bucket of bolts begin being a person Does it ever The post Weaving the Bountiful Threads of Being first appeared on Unwinnable.
13  mars     14h00
Getting the Band Back Together: Players Orchestrating Worlds
Jonathan Fenn    The reason bringing musicians together works so well as a gameplay trope, is that it capitalizes on connection and creativity at its core in a mechanically satisfying, and often narratively significant way. The post Getting the Band Back Together: Players Orchestrating Worlds first appeared on...