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8bit show and tell : youtube
09  avril     22h44
Trying to LOAD Sky Travel Floppy Disk on the Commodore 64 #c64
   From the full video: https: youtu.be gipFvhEMB I
07  avril     13h07
Viewing the 2024 Solar Eclipse with Commodore 64’s 1984 Sky Travel
   A Commodore can be used to view the Total Solar Eclipse with the help of some software from called quot;Sky Travel: A Window To Our Galaxy quot;. We take a quick look at the original boxed program, complete with floppy disk, manual, and diskette replacement card Then with the help of...
04  avril     15h22
Penultimate 2 2024 Refresh: More Games, Prog. Aid, wAx, Waterloo BASIC for VIC-20
   The Penultimate cartridge for the Commodore VIC has been refreshed for . It’s got even more games and programming tools packed in, so let’s take another look. Highlights include the Programmer’s Aid utility, the wAx assembler, and Waterloo Structured BASIC. Official Penultimate Page...
11  mars     15h44
Making a C64 Cartridge Dump RUNable, Fixing a 42-Year-Old Typo? LeMans Part 2
   Now that we’ve got a binary dump of the Lemans game cartridge see previous video linked below how do we make it able to simply LOAD and RUN without a bunch of messing around in the machine language monitor And as a bonus: we fix a year old typo in the game The previous video, dumping...
29  février     05h32
What’s a Leap Year? Calculating on Commodore 64
   is a leap year, and February th is Leap Day Can we calculate leap years on a Commodore in BASIC and Assembly Language Of course we can. We also learn about why we have leap years, Julian and Gregorian calendars, question if it’s Simon’s or Simons’ BASIC, figure out binary long...
25  février     13h29
First Stealth Video Game: Lost & Found. Manbiki Shounen Shoplifting Boy for Commodore PET, 1979
   Way back in in Japan, Hiroshi Suzuki programmed a game for the Commodore PET that many consider the first ever Stealth game: Manbiki Shounen aka Shoplifting Boy. Predating Castle Wolfenstein, it’s a game in which a young shoplifter attempts to clear a supermarket of all items on the shelves...
10  février     16h25
Determining If A Cartridge is Ultimax MAX Machine? Commodore 64 #retrogaming #c64 #8bit #shorts
   A fairly small number of Commodore cartridges are actually Ultimax or Max Machine cartridges, that are compatible with that obscure Japanese only game console Commodore released. How can one tell if a cartridge is Ultimax compatible Test if pin is grounded and pin is not. See the full...
09  février     15h06
Playing LeMans 1982 Commodore 64 #retrogaming #8bitssystem #c64 #shorts
   The core gameplay of LeMans racing on the Commodore : passing point bonus every cars, extended time every points. How far can you go in this C launch title that uses paddle controllers See the full length video quot;Dumping And Playing LeMans Ultimax Cartridge on the...
08  février     17h07
Why I Want to Dump This Commodore 64 Cartridge #8bit #c64 #retrogaming
   I want to inspect the code of my LeMans cartridge, but I can’t use my Super Snapshot machine language monitor cartridge at the same time; only one or the other. See the full length video quot;Dumping And Playing LeMans Ultimax Cartridge on the Commodore quot; on Bit Show And Tell: https...
07  février     15h11
LeMans 1982 Commodore 64 by HAL Labs #8bitssystem #c64 #shorts
   Playing LeMans on the Commodore with paddle controllers. This game was a launch title for the Commodore , and was made by HAL Laboratory in Japan before they became famous. See the full length video quot;Dumping And Playing LeMans Ultimax Cartridge on the Commodore quot; on Bit...
06  février     17h27
Dumping (And Playing) LeMans Ultimax Cartridge on the Commodore 64
   ’s LeMans racing game for the Commodore is one of my all time favourite cartridges, though it has a quirk that’s always puzzled me. I’d like to disassemble the code for the game to figure out what’s really going on, but my Super Snapshot machine language monitor isn’t compatible with...
28  janvier     00h20
How to Determine Commodore 64 KERNAL Version #c64 #8bit #shorts
   Both POKE , and PEEK will return different results depending on what KERNAL revision you have in your Commodore . A re formatted excerpt from the long form video quot; Year Old INPUT Bug Fixed: From C to VIC quot; https: youtu.be WLbafg Zjw
27  janvier     16h12
INPUT Bug on Commodore VIC-20 #8bit #vic20 #shorts
   The VIC and earlier Commodore models have a bug in the INPUT statement in their built in BASIC. A re formatted excerpt from the long form video quot; Year Old INPUT Bug Fixed: From C to VIC quot; https: youtu.be WLbafg Zjw
26  janvier     20h30
INPUT Command on Commodore VIC-20 #8bit #vic20 #shorts
   A re formatted excerpt from the long form video quot; Year Old INPUT Bug Fixed: From C to VIC quot; https: youtu.be WLbafg Zjw
25  janvier     16h02
43-Year-Old INPUT Bug Fixed: From C64 to VIC-20
   The Commodore VIC and earlier versions of the Commodore have a bug in their BASIC INPUT statement. If the programmer specified prompt is longer than a screen line, then the prompt gets stored along with the user’s response in the variable. In the case of a numeric variable, this causes an...