Games That Weren’t
09h30 22  janvier
Battle Bowls
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1996 Frontier Software Platforms: Atari ST and Commodore Amiga Another puzzler that was due for release on both the Commodore Amiga and Atari ST platforms, and this time a late release for back in 1996 when the platforms were practically & Continue reading ’
09h30 20  janvier
Beasts
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1990 Ubi Soft Platforms: Commodore Amiga and Atari ST An unreleased puzzle game that was due out from Ubi Soft in 1990 for both the Commodore Amiga and Atari ST platforms, created by Michel Ancel and Nicolas Choukroun who produced & Continue reading ’
09h30 18  janvier
Animal Games Jungle Olympics
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1988 EAS Platforms: Commodore Amiga and Atari ST A short entry for an Amiga ST game that never was from 1988, and which was previewed in a Generation 4 and ASM Magazine. In the latter magazine, the game’s name was listed & Continue reading ’
09h30 15  janvier
Bod the Alien
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1991 Digital Magic Software Platform: Amiga (and C64 released as Bod Squad) C64 owners will very much recognise our next entry, which was eventually released by Zeppelin Games back in 1992 as Bod Squad. Originally though, the game was & Continue reading ’
09h30 13  janvier
Back Sides
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1993 Emotional Pics Platform: Amiga From the creators of Cover Girl Strip Poker was yet another game along the same kind of theme of featuring naked women, this time with an Othello-based game to gradually reveal all. The title was & Continue reading ’
10h00 12  janvier
Agony early assets (Amiga)
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A very short post to flag up some unused assets and early screens for the Psygnosis classic Agony thanks to Grzegorz Antosiewicz. First of all there are a number of screens in the gallery below dug out by Grzegorz & Continue reading ’
09h30 08  janvier
Adrenaline Factor
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1995 Mirage Platform: Amiga CD32 A short entry thanks to Grzegorz Antosiewicz of a cool isometric action game with a mix of strategy, where you control between 1-3 tank drones and must complete various objectives including destroying a number of & Continue reading ’
21h25 04  janvier
Castlevania Resurrection
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2000 Konami Platform: SEGA Dreamcast A short post on what should have been the 17th Castlevania title and released on the SEGA Dreamcast back in 2000, where you were to control Sonia Belmont and Victor Belmont in a 3D third & Continue reading ’
13h25 31  décembre
Conquest arcade released after almost 40 years
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When discussing about the unreleased Conquest for the GTW book with Larry DeMar, we already knew that the source code had been preserved. Jeff Vavasour had kindly provided screenshots of it running for the book. We asked Larry if it & Continue reading ’
09h30 23  décembre
GTW64 Xmas update for 2020
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The yearly tradition of a large GTW64 xmas site update continues, even if this year has been pretty shite overall. We kick off with the following updates for you: 41 new entries added A ton of new entries, mostly with & Continue reading ’
14h30 22  décembre
Arabian Nights early screens and assets
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Thanks to Grzegorz Antosiewicz, we present a series of earlier screens from Arabian Nights on the Amiga, showing various differences from the final game. I will hand over to Grzegorz to explain what he’s found: Today I would like to & Continue reading ’
08h00 22  décembre
Guerrilla War
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1989 Imagine Software Ocean Platforms: Atari ST and Commodore Amiga I never played the SNK arcade, but remember seeing the terrible Commodore 64 conversion by Sentient Software and wondering just how it got past quality control at Ocean Software at the & Continue reading ’
09h30 21  décembre
Ramrod
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1987-1991 Gremlin Graphics Platforms: Commodore Amiga and Atari ST Credits: Richard Costello (Lead developer), Bill Allen (Arena subgame developer), Andy Bryant (Gun subgame developer), Kevin Bulmer (Artist) and Ben Daglish (Music and FX) For years, screenshots from magazines have taunted &...
14h30 19  décembre
Alien Breed Tower Assault early screens and unused assets
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Following on from Grzegorz Antosiewicz’s recent asset differences post for Alien Breed 3D, comes a set for Alien Breed Tower Assault. Grzegorz summarizes the following differences to the final game, which you can check out in the gallery below. I & Continue reading ’
14h30 18  décembre
Assassin early screens
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A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing & Continue reading ’
09h30 18  décembre
Alien Breed 3D unused assets and early screens
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A quick post thanks to Grzegorz Antosiewicz, with a series of screenshots and magazine scans showing unused assets and features not found in the final version of Alien Breed 3D. The game was previewed in many magazines during 1995, with & Continue reading ’
09h30 17  décembre
Dragon
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1988 Firebird and then Electronic Arts Platform: Atari ST (and likely Commodore Amiga) An impressive looking title which featured a massive dragon main character, which took up most of the screen. This was to be a second title signed up & Continue reading ’
14h30 16  décembre
Cyber Assault
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1990 ARC Platforms: Atari ST and Commodore Amiga Cyber Assault was a vector-based obstacle course game announced by ARC. In the game you must control a character called TRAX (an exo-skeletal humanoid), who can run, jump and walk through a & Continue reading ’
09h30 16  décembre
MARSOC: US Marine Corps Special Ops
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2010 Zombie Studios Platforms: Microsoft Xbox 360, PC and Sony PlayStation 3 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share & Continue reading ’
14h30 15  décembre
Nightbreed RPG
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1990 Ocean Software Platforms: Atari ST, Commodore Amiga, PC and Commodore 64 This was to be the last of a trilogy of Nightbreed games produced by Ocean Software in 1990 and produced by Imagitec, overseen by David Wightman. The game & Continue reading ’
09h30 15  décembre
Rotator
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1991 Rainbow Arts Platforms: Atari ST, Commodore Amiga and PC Not to be confused with the recent Psytronik release of the same name, Rotator was a one two player tank game, where you would have to link a number of generators & Continue reading ’
09h45 14  décembre
Tork
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2003 Realism Studios Platform: Nintendo Game Boy Advance As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the & Continue reading ’
09h00 11  décembre
Fire and Ice early screens
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Thanks to Grzegorz Antosiewicz and Hall of Light, here are a number of early screens from Fire and Ice on the Commodore Amiga showing a few assets that didn’t make the final cut. Grzegorz found early screenshots in various magazines & Continue reading ’
14h30 10  décembre
AAA
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1990 Palace Software Platforms: Commodore Amiga and Atari ST A short entry for a title that was previewed in Generation 4 magazine, issue 19 from 1990 thanks to Grzegorz Antosiewicz for the heads up. The game was called AAA & Continue reading ’
09h30 10  décembre
Alien 3 (Amiga) unused assets
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Thanks to Grzegorz Antosiewicz, here are a number of early screens from Alien 3 on the Amiga, featuring an unused picture with the Alien head (which Grzegorz believes was going to be a level loading screen) and a screenshot showing & Continue reading ’
09h30 09  décembre
Dizzy Returns
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2013 Blitz Games Platforms: Microsoft Xbox 360, Mobile, Nintendo Wii U, PC and Sony PlayStation 3 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print & Continue reading ’
14h30 08  décembre
Ultimate Soccer Manager 2000
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1998-1999 Impressions Platform: PC Thanks to Niklas Lindholm, we learn of yet another lost football management game, this time with a game in the Ultimate Soccer Manager series, with the 2000 edition. Niklas has produced a brilliant video about the & Continue reading ’
09h30 07  décembre
Putty Squad
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1994-2013 System 3 Platforms: Apple iOS, Commodore Amiga 1200, Nintendo Game Boy Color, Nintendo DS, Nintendo Wii U, PC (DOS Windows), SEGA Mega Drive, Sony PlayStation 2 and Sony PlayStation Portable As part of the launch and release of The & Continue reading ’
09h30 04  décembre
Virocop early screens and differences
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Virocop is an often overlooked classic Amiga game by Graftgold that was released in 1995, a spiritual sequel of sorts to the likes of Quazatron and Magnetron that you may have missed. If you did, then check it out Thanks & Continue reading ’
09h00 03  décembre
Carmageddon
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2005 SCi Stainless Games Platform: Gizmondo This is a smaller piece intended for inclusion in The Games That Weren’t book that didn’t make the final cut. Within the book is an in-depth and detailed 18 page story about the unreleased & Continue reading ’