Gamasutra
17h49 15  janvier
Video: Leadership on animation teams at Blizzard
In this 2018 GDC talk, Blizzard Entertainment’s Nick Chilano breaks down the leadership principles that have helped keep the company’s animation team strong and energized. ...
16h32 15  janvier
Bungie is shutting down its Halo stats archive in February
Bungie is taking its aging Halo statistics database, halo.bungie.net, offline over a decade after it stepped away from the franchise to work on Destiny. ...
15h22 15  janvier
Epic submits claims against Google and Apple to UK Competition Appeal Tribunal
Epic Games is taking both Apple and Google to the UK Competition Appeal Tribunal (CAT) over their decision to remove Fortnite from their respective platforms. ...
14h05 15  janvier
The Switch has officially shipped 1 million units in China
The Switch has shipped 1 million units in China, according to official figures from Nintendo’s distribution partner Tencent. ...
22h50 14  janvier
Get a job: Insomniac Games is hiring a Content Artist
The Content Artist is responsible for assisting the Marketing Community and Art departments with all aspects of marketing video creation and post production for our projects. ...
22h26 14  janvier
Battle.net gets a fresh coat of paint to improve navigation, accessibility, and more
This revamp marks the platform’s biggest visual refresh in some time and aims to improve usability across the board. ...
22h00 14  janvier
Middle-earth: Shadow of Mordor has lost its online features, including Vendetta missions
The powers that be have axed the online services for Middle-earth: Shadow of Mordor, a change that unfortunately puts some of the 2014 game’s standout features to rest as well. ...
21h00 14  janvier
Don’t Miss: A Bloodstained Q& A with Koji ’Iga’ Igarashi
Legendary game developer Koji Iga Igarashi of Castlevania: Symphony of the Night fame answers our questions about the making of his latest game, Bloodstained: Ritual of the Night. ...
17h37 14  janvier
Video: Next-level creature sound design
In this 2017 GDC session, Noiseworks’ David Philipp and Byron Bullock provide a detailed approach for how to create creature sound design for games like Alien Isolation and beyond. ...
16h59 14  janvier
Registration is now open for the GDC Masterclass spring sessions
It’s time for the next round of GDC Masterclass sessions You can now register for several amazing courses taking place this spring. ...
15h55 14  janvier
Blog: Getting your big break as a game composer - 2021 edition
Composer Winifred Phillips explores strategies for new composers to land their 1st game - with tips on educational resources, developing a solid reputation, and cultivating a network of contacts. ...
15h50 14  janvier
Educational game studio Kuato nets 6.1 million to finance VR pivot
Educational game developer Kuato Studios has raised £4.5 million ( 6.1 million) in funding to launch virtual reality title Panic Room and create future VR projects. ...
15h07 14  janvier
Puzzle Quest dev Infinity Plus Two acquired by 505 Games parent Digital Bros
505 Games’ parent company Digital Bros has acquired Australian free-to-play studio Infinity Plus Two for an undisclosed fee. ...
14h13 14  janvier
Universal delays opening of Super Nintendo World again due to COVID-19
Universal Studios Japan has placed the opening of Super Nintendo World on indefinite hiatus due to COVID-19 restrictions in the country. ...
13h59 14  janvier
Blog: The successful steps of Early Access games
Today, we’re going to look at what Early Access means in the current market and the steps you need to take to make it a success. ...