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AWS for Games : youtube
24  septembre     23h54
AWS for Games Sizzle Reel - 2025 edition - long version
   Game developers are embracing industry-wide transformation, with studios pushing the latest technology boundaries and delivering continuously updated gaming experiences that scale to tens of millions of players. AWS for Games aligns purpose-built game development capabilities - including AWS...
19  septembre     15h51
AWS Boss Level Podcast - Episode 12 - Maximizing Reach With Amazon GameLift Streams
   On this episode of Boss Level, Principal Evangelist for Video Games, Chris Melissinos, is joined by AWS colleagues, Senior Solutions Architect, Gena Gizzi, Solutions Architect, Axel Garcia Rodriguez, and Principal Solutions Architects Benjamin Meyer and Jon Bartlett to discuss how game developers...
17  septembre     20h04
AWS for Games Sizzle Reel - 2025 edition - short version
   Game developers are embracing industry-wide transformation, with studios pushing the latest technology boundaries and delivering continuously updated gaming experiences that scale to tens of millions of players. AWS for Games aligns purpose-built game development capabilities - including AWS...
24  juin     21h04
AWS Boss Level Podcast - Episode 11 - Beyond the Mute Button: Managing Toxicity in Game Communities
   On this episode of Boss Level, Principal Evangelist for Video Games, Chris Melissinos, is joined by AWS colleagues, Principal Solutions Architect, Karthik Odapally, and Senior Solutions Architects, Dominic Mills, Sam Patzer, and Serge Poueme as they explore effective methods for maintaining...
11  juin     17h01
AWS Boss Level Podcast - Episode 10 - Discussing Cloud Game Development
   SLIGHT AUDIO WARNING - There was a change to the audio mixing that impacted the gain of the recording and was corrected for during editing. This is the last episode recorded before the problem was isolated and repaired. Some audio may be slightly louder in parts, but mostly ok Don’t want people to...
24  mai     00h36
AWS Boss Level Podcast - Episode 9 - The Importance of Effective Load Testing
   AUDIO WARNING - There was a change to the audio mixing that impacted the gain of the recording and was corrected for during editing. A little fuzzier than normal, the info still comes in loud and clear ) On this episode of Boss Level, Principal Evangelist for Video Games and Immersive Technologies,...
14  mai     16h19
Game Industry Legends - Interview with Shannon Loftis - Former Microsoft Games Executive
   Join AWS’s Principal Evangelist for Video Games, Chris Melissinos, as he sits down with Shannon Loftis, the former Vice President of Xbox Games Studios, Studio Head of World’s Edge Studio, and current chair of the International Game Developers Association (IGDA) Foundation. In this discussion Chris...
07  mai     15h39
Why the Future of Game Development is in the Cloud
   Join leading game studio Riot Games as they share firsthand experiences, best practices, and tradeoffs of migrating game development pipelines to the cloud. From version control and build automation to virtual workstations, discover how cloud infrastructure accelerates development cycles, enhances...
05  mai     19h29
AWS Boss Level Podcast - Episode 8 - Managing Game Lifecycle Costs Using Containers Pt. 2
   HELLO EVERYONE AND WELCOME BACK TO BOSS LEVEL Back from a reset and a HECTIC beginning to 2025, Boss Level is back We kick off the podcast for 2025 by following-up on Episode 7: Managing Game Lifecycle Costs Using Containers with additional tips, tricks, and explanation regarding how to manage...
22  avril     23h53
Unleash Game Streaming with Amazon GameLift Streams (Presented by Amazon Web Services)
   Join AWS for Games along with Epic Games, Jackbox Games, Ludeo, and Xsolla to learn all about Amazon GameLift Streams, a new AWS capability that helps developers deliver high frame rate, low-latency game streaming globally to any device with a web browser. Learn about how Amazon GameLift Streams...
    23h42
Green Light: Unleashing Squid Game on Amazon GameLift (Presented by Amazon Web Services)
   Squid Game on Netflix launched over three years ago and quickly became a viral hit streaming series. With the release of Season 2, Netflix created a companion game that takes place in the universe and allows players to play in games inspired by the show. Join the team behind Netflix’s Squid Game...
    23h40
How Game Streaming Creates New Opportunities for Jackbox Games (Presented by Amazon Web Services)
   Working with new AWS streaming technology called Amazon GameLift Streams, Jackbox Games is developing a game streaming service that will allow new audiences to experience the fun of our unique brand of party games. What’s even more interesting, streaming will enable Jackbox to rethink ways...
    23h35
Building Games with Unreal Engine Horde on AWS (Presented by Amazon Web Services)
   We demonstrated the power of Epic’s new Horde build platform and Unreal Build Accelerator (UBA) running on AWS. Developers can quickly get started with the same tools that Epic uses internally to build Unreal Engine and Fortnite by using the Cloud Game Development Toolkit, a new open-source...
    22h30
Effortless Game launches: How ’League of Legends’ Runs at Scale on AWS
   Discover how Riot Games, the studio behind League of Legends and VALORANT, revolutionized their game server infrastructure with AWS. Explore how they used AWS auto scaling to significantly cut their game server fleet costs while boosting their ability to rapidly respond to shifts in player demand,...
01  avril     16h05
AWS for Games Booth Guide
   Game characters powered by generative AI can guide players through onboarding, become helpful sidekicks, or present new and unique gameplay challenges using natural language and bespoke knowledge of game lore, personal backstory and tactics. This demo demonstrates such a character in the real world...